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The Arianrod Labyrinth dungeon consists of 25 rooms linked with teleporters that functions on simple mathematical operations.

A room could have one or two calculation machines to determine the teleporter's destination; if a room has none, then the destination is fixed. Each machine have two possible numbers that can be changed by operating the orb-like device besides the machine. In case a room contains two machines, the right-hand one also assigns an operand to be used in the calculation, which could be subtraction (-), multiplication (x), or division (÷). If the machine does not include an operand, then the operation is a sum (+).

Below is the table that shows all 25 rooms in the Arianrod Labyrinth and where the teleporter on each links to. The entrance and where the player starts is at Room 1. The boss, Dark Lord, is at Room 25. A Memory Camp is present on Room 17.

Room Links
1 3 10
2 9
3 5 (12 - 7) 1 (8 - 7) 16 (8 x 2) 24 (12 x 2)
4 23 (20 + 3) 13 (10 + 3) 1 (10 ÷ 10) 2 (20 ÷ 10)
5 7
6 14 (3 + 11) 21 (10 + 11) 11 (10 + 1) 4 (3 + 1)
7 6 3
8 18 9
9 3
10 8 13
11 10 (2 x 5) 15 (3 x 5) 18 (3 + 15) 17 (2 + 15)
12 14 13
13 12 5
14 21 7
15 19 8
16 21
17 12 (3 x 4) 20 (5 x 4) 25 (5 x 5) 15 (3 x 5)
18 20 (18 + 2) 22 (20 + 2) 18 (20 - 2) 16 (18 - 2)
19 10 14
20 24 9
21 1 (2 - 1) 2 (3 - 1) 13 (3 + 10) 12 (2 + 10)
22 18 2
23 1
24 15 1
25 1

The shortest route to take to reach the Dark Lord and pick up all of the treasures is, starting from Room 1:

10 → 8 → 18 → 16 → 21 → 12 → 13 → 12 → 14 → 7 → 6 → 11 → 17 → 25

If the player wants to fight all enemies in the dungeon for leveling their character as well as collecting all treasures before fighting the Dark Lord, then the preferrable route is, starting from Room 1:

10 → 8 → 18 → 22 → 2 → 20 → 24 → 15 → 19 → 14 → 7 → 6 → 4 → 23 → 1 → 10 → 8 → 9 → 3 → 16 → 21 → 12 → 13 → 5 → 7 → 6 → 11 → 17 → 25
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